Hey, thanks for this model, i've used this model in my game called "Pizzanator" ^^
I've put your name in credits list (Its in the game).
If you want you can check my game out ^^
Thanks again <3 ^^
https://lukaxd.itch.io/pizzanator <---- Game Page
A downloadable asset pack
Just an old asset that I decided to revive and put up for free, if people show interest I'd be open into doing a series of free cube people packs.
Current animations include:
See the asset in action in a really neat pizza maker/restaurant simulator here! https://lukaxd.itch.io/pizzanator
You are welcome to use these assets in any personal or commercial game. Please do provide credit and link your project in the comments, I will do my best to help promote your game. It's a win-win!
What you may NOT do, is redistribute the models as I am doing here.
Click download now to get access to the following files:
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Thanks for letting me know about the game! It's got some interesting mechanics and it was very cool to see my model blend so well with the games environment models. Though I found the controls a little difficult, I think you have something very promising :)
EDIT: Added a link to your game in the asset description, and added your game to a collection of mine. Also tweeted about it here https://twitter.com/TAllenStudios/status/1003269370540277760.
How add animations in unity?
When you import the .fbx the animations should come with. Do you mean how to set them up or use animations in Unity?
I added the FBX model to Unity, but the animations do not work
After adding the animation controller with the variable Velocity, I switch animations when we reach the given speed. The idle animation works during the start and then stops